Users drop off while waiting for their bank to connect. Flinks failure rates are high, so a lot of them are asked to try again. The goal was to hold attention through the wait and make the retry worth it.
What’s the software equivalent to the waiting room magazine, or Haidilao’s tea and snacks? Perhaps a game that scratches the brain just right.
Designing for latency. Incentivizing retries despite high Flinks failure rates. Hooks and games to drive more connections.